Mrstrato wrote:The Morrowind type character creation is fun for the first time, but for later start overs it gets annoying if you don't have a shortcut. If you don't like the questionnaire you should be able to choose from building your own character by selecting skills and allocating points, or to choose from premade characters. Morrowind gives you these shortcuts.
I prefer the free choice method because I like to customize even my character's tiniest bits. But for the first time, when I am new to the given RPG system and I do not see the connections between the attributes and skills, I like to browse and study premade characters. Even better if you can select and edit a premade character. That way you can keep the main characteristics and only fine tune the character to your taste.
So my choice is point 4 combined with point 2. The questionnarie is an option on top of them.
This.
subbassman wrote:Do you prefer using brute force or smart actions?
Both. Smart actions whenever possible, but if it's clear the reward or trouble isn't worth it, then perhaps brute force is.
subbassman wrote:Do you spend a lot of time creating a character?
If the customization options are there, then yes, hours. I enjoy every minute of it.
subbassman wrote:How important is replayability?
It's not. It's a bonus, but honestly as much as I may enjoy a particular game, I can replay it years later when I've forgotten things. I don't need to keep playing it; I have other games to play and the list is too long as it is.
subbassman wrote:Which was the most replayable game you've ever played?
Neverwinter Nights - RPG wise. As for other genre's, who knows, too hard to say. I can come back to many FPS' any time and play with friends, and strategy games like Tropico and Civilization never get old. Then you have life-sucking games like Terraria and Craft The World which can keep you glued for hours on end (100's, 1000's) until burning you out entirely. Also ACTION RPG replayability, like Diablo 2 and Path of Exile.... well yeah, never ending.
subbassman wrote:Which game had the best character creation screen/method?
That's too hard to answer. I have played many games with a nice amount of customization. I thoroughly enjoyed Dragon's Dogma and Neverwinter Nights, and Mass Effect, and so forth, but I think that Sims 3 comes in close-second while Saints Row 1, 2, 3, AND 4 all take the cake. Especially 3 and 4. 1 being the least, no female gender, for starters. That's what I say when it comes to character appearance customization, but when it comes to stats and attributes/skills etc. That's very tough. Vampire: The Masquerade Bloodlines did a nice job of this, but also Daggerfall, Morrowind, Oblivion, Skyrim and Neverwinter Nights. Many other games too, have done well, and I may even be forgetting a top contender. It's a tough call.
This is what I like to see:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMBBut it scares some people away. To each his own. I only stopped playing Path of Exile after about a year of playing because it consumed too much of my time and I didn't have any time to spare for other games, so I've quit entirely, but I will be back. Mark my words. Between purchases for myself and my wife, I've probably spent over $1000 on this FREE TO PLAY game, because I support the developers and I like cosmetic microtransactions, and I am obsessed with customization.