by Mrstrato » Thu Nov 01, 2012 5:27 pm
I like to help NPCs in need even there is no reward in it. Most of the time it is more rewarding to help them than kill them and take all their belongings. I do not enjoy killing people who do no not deserve it anyway. Is this good? Maybe.
If the setting is like Fallout for example, where living is harsh and surviving is the first you should manage, I live along the rules of the world and consider robbing a wandering shopkeeper, if my character is in need, and I think I can handle the consequencies (if any). Is this evil? I do not think so.
I like to give my character a personality for my own amusement and I try to keep myself and my character to that. If I think attacking a bunch of NPC's at some point is what my character would do I attack them.
I do not like divide the world good and evil. Rather there are things my character thinks are right, and there are things that my character thinks are wrong. But this all depends on what is the personality of my character.
The personality could be good or evil, yes, but rather choosing one of them I like to use a mixture of them. In some situations I decide 'good' in others I tend to be so called 'evil'.